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How to build an experience farm in minecraft. Create a farm of experience in minecraft

As you know, by destroying mobs and looking for ore, you gain experience. However, in order to achieve excellent enchantments on the new Minecraft 1.5.2 servers, a large amount of experience is required.

You can get experience thanks to the skeleton spawner or the zombie. You can find it in a special treasury. First, you need to place the torch next to the spawner so that it is no longer dangerous.

Place a full-height pole on top of the spawner. Thanks to this, zombies will no longer clump together on the spawner. After that, two floors of blocks are removed under the spawner. As a result, a site of six by seven blocks should appear.

On the side that is long, you need to dig a ditch one by two blocks. It is necessary to hang signs in it. Liquid is poured into each of the corners. The mobs that fall out of the spawner safely swim to the ditch we dug on the new Minecraft 1.5.2 server.

Pour the two buckets of water left and right into the ditch. From now on, each mob will be in the middle of the ditch. Here you need to create a corridor three blocks forward, located on the same level as the ditch. Then you need to dig a well up. If you got to the top, then you need to continue to position the well in such a way that its width outside is one block. In the inner part of the well, you need to make a lift. It is a tablet and water, which alternate. The well is high at the IP address Minecraft server 1.5.2 can be very different. It is important that the mobs fall from a height of twenty-three blocks. Between the lift and the fall mechanism, you need to create a corridor 3 blocks long. At the top of the lift, you need to pour out a bucket of water, and put a sign on the block before descending.

Then it is imperative to protect the corridor from sunlight so that the experience farm is constantly available. The roof must be placed at a height of 2 blocks from the floor, otherwise the mobs will fly up and fall from a height of more than twenty-three blocks. As a result, they will simply die.

We also highly recommend that you make a leveled platform and put one block under the descent. From now on, monsters that fall into your magic well will only see their hind limbs, so they will be helpless. They can be easily interrupted.

It is important to maintain a distance of sixteen blocks from the spawner so that the experience farm functions without problems. Then it is enough to slowly climb into the treasury and remove the torch. Now your farm on the new Minecraft server is just perfect!

If you went to ip address playground from monitoring, then place a chest and a workbench near the spawner in order to immediately craft weapons and lay down loot.

The player gains experience by killing mobs, as well as in the process of mining ore. However, it takes a lot of experience to become the owner of a really good enchantment. You can farm a sufficient amount of experience with the help of the mob spawner, such as skeletons or zombies, which are located in the treasury. In order to neutralize the spawner, it is necessary to bring the torch close to it. A post is placed at the top of the spawner in such a way that its height reaches the very ceiling. Such measures will prevent the accumulation of zombie mobs on the spawner. It's easy to participate in entertaining adventures by downloading the Minecraft 1.5.2 game.

Trench construction

In the space located under the spawner, two rows of blocks are removed so that a 6x7 area is formed. A trench is dug along the long side of the site, the width of which is 1 block, and the depth is 2 blocks. Plates are mounted at the level of the main floor along the entire length of the trench. Water is poured into each of the corners formed on both sides. Mobs emerging from the spawner fall into the water and are carried towards the trench by the current. On both sides, one bucket of water must be poured into the trench. Now all mobs will be able to reach the middle of the trench unhindered.

Well construction

You can feel like a real hero-conqueror of monsters by playing. It is best to build a 3 block forward corridor so that it is at trench level. Then a well is dug upwards. The well must be dug until the player is at the very top, then it should be equipped in such a way that the diameter of the inner part is equal to one block. Immediately, we install a lifting mechanism inside the well, mounted using alternately installed plates, between which there is water.

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You can build interesting structures, as well as create incredible structures by downloading minecraft 1.6.4. The height of the well is chosen independently at the request of the player. The main feature of the well, designed for falling mobs, is the mandatory presence of 23 blocks in height. The straight corridor connecting the lifting mechanism and the space for the mobs to fall is mounted on the basis of a length equal to 3 blocks. A bucket of water is poured onto the lifting mechanism at its highest point. Then a plate is installed on the block located directly in front of the fall well.

Additional arrangement of the farm

Shields the corridor from sunlight so that the farm can work during the day. The roof must be installed at a distance of two blocks from the floor. If it is higher, the mobs will be able to jump and the height of their fall will increase by more than 23 blocks. Such an overthrow leads to the death of the mobs. In the space located under the well of the descent, a flat area is formed, formed at a distance of 2 blocks from the base of the well. Another block is mounted right next to the base. Mobs that fall into the well will be immobilized and will not be able to cause any harm to the player. The player, in turn, can now hit the mob with one hit.

The farm is ready!

The player's location should not be located further than 16 blocks from the farm, otherwise the mechanism will not work. The last step is to carefully make your way into the treasury in order to destroy the torch. The experience farm is working! Advice - place a chest and a workbench near the spounder in order to be able to collect new weapons, as well as place the loot accumulated in the process of farming.

Below seven. Almost any surface covered from light is suitable for their spawning, however, to increase their concentration, you can illuminate the dark areas around the farm, both on the surface and underground. Each mob has its own spawn characteristics. It should also be remembered that hostile mobs will immediately attack the player upon detection.

Diversity

All hostile mob farms include hostile spawn territory. Most often, this is a closed dark room. Mobile farms are divided into:

  • Non-automated- consist only of the spawn location, the player must kill the mobs himself.

Disadvantages: lengthy process, danger of dying and breaking armor.
Advantages: sharpening the skills of fighting monsters, the opportunity to gain experience

  • Semi-automated- mobs are transported from the spawn area to the killing room, where the player kills the mobs manually.

Disadvantages: you need to be near the mob farm to accumulate mobs and avoid their despawn.
Advantages: An easy way to gain experience, with little or no player effort.

  • Automated- mobs are automatically transported from the spawn area to the killing room and are automatically killed, the player only has to collect the loot.

Disadvantages: it is impossible to get experience from mobs, requires frequent visits, because the loot disappears within five minutes.
Advantages: to collect loot, you just need to go to the farm.

Examples of

Complex

A large enclosed space is being built. There is always no lighting. There may be a withdrawal of mobs to the killing room. Farm spawn:

  • Enderwalkers(when the height of the room is higher than three blocks), in the End, less often in the ordinary world;
  • Slug(at great depth).

The farm is popular due to the abundance and variety of loot obtained.

Slug farm

It is a large, low room above the bedrock. Often consists of one floor, four blocks high. After construction, it is illuminated, since slugs are weak mobs, therefore, they are easier to kill by hand, and other hostile mobs will get in the way. The farm is no longer relevant, as slugs now spawn in huge numbers at night in the swamps.

Farm with a spawner

Falling from height

Fall from height can be applied to almost all mobs, with the exception of chickens, ghasts, iron golems, lava cubes, and efreet. The required height depends on the normal amount of health of the mob. Water that is one block deep does not soften the fall, so the water of the dropped objects is possible with this method of killing.

Iron golems

Many spawning mob farms use iron golems to kill mobs. Mobs accumulate in a room, and the player uses a mechanism to let golems in. Regardless of the number of mobs, the golem always attacks first. And after killing, you can safely collect objects and drive the golems to their primary place with trolleys.

Asphyxia

When placed inside a solid block, the mob begins to suffocate and after a while dies. This method requires a system of rail tracks, minecarts, and boosters that picks up mobs at their spawn locations and places them under a one block high ceiling.

Dropped objects remaining on the rails can disrupt the system, but this is one of the few methods applicable in the Nether. But there is also the option of transporting them to the piston mechanism, which is controlled. In this case, you can partially strangle the mobs, and then kill them manually, while gaining experience.

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Manually

Although killing by hand does not provide the ability to automatically obtain items, it is only with its help that you can gain experience from the farm. There are farms equipped with separation nodes that require manual processing of mobs from the general flow, or nodes that redirect the flow of mobs to manual or automatic processing at the player's choice.

It should be remembered that manually killing small batches of hostile mobs is ineffective, and you can only accumulate a large batch with the help of a spawner, otherwise the despawn quickly outweighs the spawn. Therefore, experience farms use zombies, spiders, skeletons, and efreet. The player stands motionless near the spawner from half an hour to half a day, the spawning mobs in one way or another are removed from the spawner to the distance at which their excess ceases to block the spawn, where they accumulate in significant quantities, after which they are killed with exploding potions or simply by hand. Usually, to reduce the health of mobs during transportation, they are subjected to various damage, for example, from falling from a height or contact with cacti.

You can also use wolves and cats. They will destroy everyone who tries to attack (except for the creepers, who will have to drive away the cats). With this choice, no armor is needed, and the weapon can be used on creepers. But there will be an urgent need for food for the recovery of pets and their reproduction.

Transportation

Streams of water are most often used to transport mobs from the spawn site to the killing site, as well as to deliver dropped items to the collection site. For items, this is the only possible way of transportation. In the Lower World, this method will not work, so they use lava flows there, because all the mobs of the Lower World are immune to it, however, objects in the lava will be destroyed. Alternatively, trolleys can be used to transport mobs to the killing site, as described in the section.

It is possible to use snow golems to lure mobs or to discard them. The only difference is the number of mobs required.

Gaining experience in the game is an important and dangerous process. Experience points are spent to obtain books of enchantments and to enchant an item. Magic items make life much easier, but the experience of making them, unfortunately, ends very quickly.

One of the options for gaining experience and drop from mobs is to create experience farms or mob farms. The principle of operation of such farms is based on the appearance of mobs near the respawn places, blocking them for further killing in order to gain experience and loot. In the creative mode of the game, with all the necessary materials, building a farm of experience in minecraft is not particularly difficult, so we will consider how to do it in survival or hardcore modes.

Farms are usually made with hostile or friendly mobs, depending on what we want to get. The first thing we need to do is find the mob spawner. They are quite rare, but their presence can be unmistakably determined by the appearance of green mold on the blocks of cobblestone. The floor or walls in the place where the sauna is installed becomes such a stone. If you find it, you should not immediately try to kill all the mobs at breakneck speed. As soon as you enter into battle with them, another wave will appear, after it you will most likely be killed. Therefore, you should decide what type of farm you want. There are three types of farm experiences, each with their own pros and cons.

Types of experience farms in minecraft

Automatic farm works mainly on collecting drops, but you will not get experience with this. The scheme of such a farm is simple. Mobs are washed away by water into a high tunnel, where they fall and break. At the bottom there is a funnel and a chest that collects dropped items.

V semi-automatic farm mobs also take damage due to the height, but the number of lives they have left after falling is enough for exactly one punch or one potion. After hitting, the experience and drop are yours. When building such a truss, you will have to experiment with the height in order to achieve the desired result.

Manual farm experience only restricts the appearance of mobs near the respawn point. In manual mode, limiting the spawn point from 4 to 1 and the player independently deals with the appeared mob. The advantage of this farm is an increased opportunity to get rare loot, as well as an increase in skill in the fight against opponents. But there are also plenty of disadvantages here. The danger of being killed, damage to weapons and armor, a small percentage for obtaining rare items without a specially enchanted weapon. If your goal is still experience, then the semi-automatic farm is best suited for this.

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Why do i need experience in minecraft? Experience is useful for enchanting items - armor, tools, weapons.

You get experience by killing mobs and mining ore. But it takes a lot of experience to get a good enchantment.

It will help to farm the experience of the spawner mobs (zombies or skeletons), which can be found in the treasury. First of all, you need to place the torch close to the spawner, thus neutralizing it.

At the top of the spawner, it is advisable to install a pillar, up to the ceiling. This will prevent the accumulation of zombies on the spawner.

Then, under the spawner, two layers of blocks are removed so that you get a 6 by 7 area.

On the long side, a trench is dug 1 block wide and 2 blocks deep. On it, at the height of the main floor, signs are hung in a row. From the opposite side, water is poured into each of the two corners. Mobs falling from the spawner should be carried by the current towards our trench.

A bucket of water pours into the trench on the left and right. Now all the mobs will be in the middle of the trench. Here you need to make a corridor three blocks ahead at the same level as the trench. Next - we dig the well up. If we find ourselves on the surface, then we continue to build the well so that the inner diameter is one block. At the same time, we immediately mount a lifting mechanism inside the well, which is an alternation of plates and water. The height of the well can be absolutely any. The main thing is to make the mob fall well equal to 23 blocks. We make a straight corridor of three blocks between the lifting and falling mechanism. At the highest point of the lifting mechanism, pour out a bucket of water, and install a plate on the block in front of the descent well. We close the corridor from the sun so that our farm works during the day. The roof must be two blocks from the floor, otherwise the mobs will jump and fall from a height of more than 23 blocks, which will lead to their death.

A flat platform is made under the descent well at a distance of two blocks from its end, and one block is installed exactly under the descent. Now the mobs that fell through the well will only have their legs sticking out, and they will not be able to do anything with us. And we can kill them with one blow!

Remember that your location at this point should not exceed 16 blocks from the spawner, otherwise nothing will work.

Now it remains to carefully enter the treasury and destroy the torch. The experience farm is ready!

Tip - place a workbench and a chest next to the spawner in order to be able to craft new weapons and lay down the loot accumulated as a result of farming.

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