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Sports competitions on Maslenitsa street. Fight in bags

You need to say goodbye to winter and welcome spring with joy. Our ancestors were very fond of Maslenitsa festivities. During Maslenitsa games on the street for children were organized here and there - the children ran around, had fun, played snowballs. Of course, there were Maslenitsa games for adults: fist fights, slides, ice pillars.

Have you decided to devote Maslenitsa week to having fun? fresh air and joyful moments? We will be happy to tell you about fun Maslenitsa games for all ages!

Maslenitsa games on the street

Snowy winter calls you outside, and frost stings your cheeks. Even at -20 you will be warm if you actively move and play.

Gorki

What can I say - pick up the sled and go find the slide! And then - your fantasy: take turns riding, linking several sleds into a “train”, and racing down the hill. The main thing is to remember about safety, bruises and bumps are not our friends.

Shooting Range

You'll need a target and a keen eye. The target can be a fence or a blank wall. You can prepare in advance and make targets yourself from wooden shields.

ice pillar

Fun games and activities for Maslenitsa that came to us from the past. For fun, you need a tall pole, which must first be doused with water in order to freeze. We are already hanging various gifts on the ice pillar. The participants’ task is to remove these gifts. Climbing on ice is not an easy task! The winner is the one who can get the top prize.

Snow fortress

If the winter has pleased you with an abundance of snow, you can build two improvised fortresses, and then, breaking into teams, destroy the building of the opposing team with snow volleys. The goal is to destroy the enemy’s castle, not the opponents themselves, don’t get carried away!

Throwing felt boots

Throwing at a distance, accuracy and closeness of the fall of the second felt boot from the first. The game is simple, it’s much more difficult to get felt boots!

Tug of War

The main thing is to divide into mixed teams, i.e. there should be both boys and girls in one team. Otherwise, the outcome of the tug-of-war is known in advance. You can arrange a family competition - the Ivanovs against the Petrovs. Or you can name one team “Spring”, the other “Winter” and make a prediction - who will win - spring or winter.

Also, for variety, teams can stand with their backs to each other and measure their strength in this position. Tug of war is a great outdoor game for children during Maslenitsa.

Pan

Draw a circle on the snow (this is a frying pan). All players join hands and jump on one leg, trying to push each other into the circle. Whoever got into the circle was “sintered” in the frying pan. The players' task is not to get into it.

Gamesfor Maslenitsa on the street for children

To keep kids from getting cold and bored outside, offer them these simple, but fun and active games:

Burners

You can start the game with the well-known “stream”. Children are divided into pairs and stand next to each other. The kids hold hands, arms raised up, forming a gate. The last pair runs under the gate and becomes the first, and so on until everyone has passed the stream. A child without a partner is appointed as a driver. It moves 5 steps away from the stream. Everyone sings the song “Burn, Burn Clearly”:

Burn, burn clearly
So that it doesn't go out!
Look at the sky
Birds are flying
The bells are ringing:
- Ding-dong, ding-dong,
Run out quickly!

At the end of the song, the first couple scatters on both sides of the stream, and the driver must catch one of them before they stand at the end of the stream and hold hands. If the driver manages to catch someone, they become the last pair, and the one who is not caught becomes the driver.

Zarya

Children stand in a wide circle, each with their hands behind their backs. The leader - "Zarya" - walks with a ribbon in his hands around the round dance and sings:

Dawn - lightning,
Red maiden,
I walked across the field,
Dropped the keys
Golden keys
Blue ribbons,
Rings entwined
Let's go get some water!

As soon as the last words of the song are sung, the driver puts a ribbon on the shoulder of one of the children in the round dance and runs away. The child must take the ribbon and run with it in the other direction. Each of them strives to take the vacant place in the circle. The one who managed to take his place remains in the circle, and the remaining one becomes “Zarya”. You can add an element of round dance rotation, having previously discussed in which direction it will spin

Fishing/Rod

For this game you will need a rope, 3-5m long, with a bag of sand tied at the end. Children stand in a circle, the leader spins with a rope, and the rest must jump over. Whoever is hit by the rope is eliminated from the game.

Riding on a broom

First you need to prepare an obstacle course - place pins or other objects in a row. The child’s task, riding a broom, is to run between obstacles without hitting them. The one who knocks down the minimum number of pins wins.

Indoor Maslenitsa games

Indoor games for children during Maslenitsa differ from others only in limited space. But if the house has a minimum of furniture and a maximum square meters, you can safely play the games described above. And the following children's games for Maslenitsa are quite suitable for other holidays, so take note.

Find yours

Participants are divided into two equal teams. Everyone is blindfolded and dispersed around the room. One team meows, the other grunts. Whichever team gets together faster wins.

Snowdrops

For the game you need to prepare a lot of artificial flowers. Children are divided into two teams and sing the chant:

Spring, Red Spring,
Come, Spring, with joy,
With great mercy:
With tall flax,
With deep roots,
With the heavy rains,
With abundant flowers.

During the singing, the driver scatters flowers around the area. As soon as the song ends, the children begin to collect flowers. The team that collects the most flowers wins.

Fist fights

Don't worry, kids won't have to wave their fists! The battle will take place through long balloons. This game has 2 advantages: children have fun, and parents train their lungs!

Pancake race

To organize a fun pancake race, prepare in advance some pancakes made of paper or felt, two kitchen spatulas and 4 chairs. Divide the participants into 2 teams. The task of this relay game is to transfer all the pancakes on a shoulder blade from the first chair to the second by each team member in turn.

As you can see, games and competitions for Maslenitsa can be very diverse. The main thing is to enjoy spending time with family and friends!

Great Day - honoring YARILA (Yarun, Yarovit) - God of the spring Sun, male power, belligerence, ardor, and courage.

Yarila also carries military qualities, which are simultaneously intertwined with the image of God the Protector. Consequently, Great Day of Dazhbozhiy is a celebration of the birth of the Ardent Spring Sun-Yarila. The tradition of the holiday necessarily included brave fun so that men could awaken and increase the amount of Ardent Power, i.e. male, military strength, increase courage.

Fist fights were traditional valiant fun on Great Day - Maslenitsa.

Fist fight like martial art(and at times also popular amusement), was a fight with bare fists. In Rus', fist fighting was not only entertaining in nature, but was also aimed at developing military skills among the masses of the population, which were used to protect their lands and other military actions.

Fist fighting was not at all a fight without rules, it was a whole ritual, a tradition that was revered by the people, and the strongest fighters enjoyed universal fame and respect. “Fists”, “Boyovische”, “Navkulachki”, “Boika” - words that have come out of common use today previously meant a fist fight.

Rules and types of fist fighting.

Fist fights take place in different options: “wall to wall”, “street to street”, “village to village”, “settlement to settlement”. IN summer period The battle took place in squares, and in winter - on frozen rivers and lakes. Both ordinary people and merchants took part in the battles.

The most ancient type of combat is considered to be “clutch-dumping”, which was often called “clutch fighting”, “scatter dumping”, “dumping fight”, “clutch fight”. It represented a confrontation between fighters who fought without observing formation, each for himself and against everyone. According to the mention of N. Razin: “Here it was necessary to have not only dexterity and a strong blow, but also special composure.”



The most common type of fist fighting was “wall to wall.” The fight was divided into three stages: first the boys fought, after them the unmarried young men, and at the end the adult men put up a wall. It was strictly forbidden to hit someone who was lying down or crouched, as well as to grab clothes. The task of each side was to put the enemy to flight or, at least, force them to retreat. The wall that lost the “field” (the territory on which the battle took place) was considered defeated.

Each “wall” had its own leader - “leader”, “ataman”, “battle chief”, “leader”, “old man”, who determined the battle tactics and encouraged his comrades. Each of the teams also had “hope” fighters, who were intended to break the enemy’s formation, snatching several fighters from there at once. Special tactics were used against such warriors: the wall diverged, letting “hope” inside, where special fighters were waiting for him, and immediately closed, not allowing passage to the enemy’s wall. The warriors who met "hope" were experienced craftsmen fight "on your own."

Good fun "Hats".

Two guys play this traditional game. Each of them has a hat on their head. Based on mutual readiness, the players begin, sometimes indicating the beginning with some action, for example, a “pile.” The task is to use your dexterity and resourcefulness, using various tricks and feints, to knock the hat off your opponent’s head. There are variants of the game when you can not only knock off the hat with a blow like a slap, slap, etc., but also rip it off. A hat falling to the ground is a sign of victory.

IN general outline, without taking into account various options of this game, the rules are as follows:

  • hit the hat.
  • strike with an open palm.
  • During the competition, do not hold your hat or adjust it with your hands.
  • The winner is the one who remains in the hat.

Game "Foot Drag".

The opponents stand on one leg sideways to each other, touching the soles of their raised legs. Everyone tries to force the opponent to stand on both legs. The one who cannot stand on one leg loses. At the same time, you cannot push your opponent with your hands; it is advisable to place them behind your back.

Game "Who will stay in the circle"?

Standing on one leg and crossing their arms over their chests, the participants try to push each other out of the circle with their shoulders or force them to stand on both legs. Whoever fails to resist leaves the game.

The finale is especially interesting when the two strongest and most dexterous participants remain in the circle.

Other folk games and round dances are also held during the holidays.

Round dance "Whether in the garden or in the vegetable garden."

Participants walk to the right in a circle, holding hands, standing one by one: well done, young lady, and sing the words of the song:

« Whether in the garden or in the vegetable garden

The girl was walking

She has a brown braid,

Blue ribbon.

Wow, wow, wow – ha- (everyone walks in a circle, the fellows say, at the end of the words they stomp their feet, while the fellows pull the young ladies into the circle with a little force, and the young ladies resist slightly).

" - (Everyone is leaving the circle, the young ladies say)…. – 2 times.

Participants walk to the left in a circle, holding hands and continue singing:

« Whether in the garden or in the vegetable garden

The girl was walking

She's not big,

Round face.

Wow, wow, wow – ha- (everyone goes in a circle, they say well done, at the end of the words they stomp their feet).

What are you, what are you, what are you, what are you" – (Everyone is leaving the circle, the young ladies say)…. – 2 times.

Well done when pronouncing the words: “Uh, uh, uh-ha” to show masculine strength in your voice and behavior.

Young ladies need to say the words: “What are you, what are you, what are you, what are you” in a thin, soft voice and show feminine shyness in behavior.

Game "Stream".

Our great-grandmothers and great-grandfathers knew and loved this game, and it has come down to us almost unchanged. There is no need to be strong, agile or fast. This game is of a different kind - emotional, it creates a mood that is cheerful and cheerful. The rules are simple. The players stand one after another in pairs, usually a boy and a girl, a boy and a girl, join hands and hold them high above their heads. The clasped hands create a long corridor.

The player who did not get a pair goes to the “source” of the stream and, passing under clasped hands, looks for a pair and takes the chosen girl with him. Holding hands new couple makes his way to the end of the corridor, and the one whose pair was broken goes to the beginning of the “stream”. Walking under clasped hands, he takes with him someone he likes. This is how the “trickle” moves - the more participants, the more fun game, it’s especially fun to spend it with music.


Not a single holiday in the old days was complete among young people without this game. Here you have a struggle for your beloved, and jealousy, and a test of feelings, and a magical touch on the hand of the chosen one. The game is wonderful, wise and extremely meaningful.

Golden Gate.

Of the 6-20 participants in the game, choose two stronger ones. They step aside a little and agree which of them will be the Sun and which will be the Moon (Month). Those who have chosen the roles of the sun and moon stand facing each other, take hands and raise them, as if forming a gate. The rest of the players, holding hands, walk in a line through the “gate.” At the same time, they sing their favorite songs.

When the last person to walk through the gates, they “close”: the Sun and Moon lower their raised hands and the one who walked last finds himself between them. The detainee is quietly asked where he would like to stand, behind the Moon or the Sun. Then, all the players go through the “gate” again, and again the last one is stopped. This is repeated until everyone is divided into groups. Then the groups perform tug-of-war, holding hands or using a rope, stick, etc.

Game "Seine".

The game takes place on a limited area, the boundaries of which cannot be crossed by any of the players. Two or three players join hands, forming a “net”. Their task is to catch as many “swimming fish” as possible, i.e. the rest of the players. The task of the “fish” is not to get caught in the “net”. If the “fish” could not evade and ended up in the “net”, then it joins the drivers and itself becomes part of the “net”. “Fish” do not have the right to tear the “net”, i.e. unclasp the hands of the drivers. The game continues until the player who turns out to be the most “agile fish” is determined.

Game "Guide".

Men stand in the inner circle, facing the center of the circle, hold hands and close their eyes. In the outer circle, girls dance in a circle to the music. After some time, at the leader’s signal - a clap or a whistle - the girls begin to sort out the guys - any one they like from those who are closer. They take the guy by the hand and lead him in a circle, the guy walks with his eyes closed the whole time. It is advisable that the number of girls and boys match, so that no one is left standing alone in the inner circle.

At the leader’s signal, the girls carefully line up the guys again in the inner circle, and they themselves move on in a round dance. This is repeated three times. When, after the third time, the guys are again placed in the inner circle, the leader gives the signal: “You can open your eyes.” The “sharing” begins. The guys describe their feelings, name which one three girls they liked who they would like to see. Girls are usually happy to confess and show themselves. Next, the girls stand in the inner circle with their eyes closed, and the guys stand in the outer circle and everything repeats.

Game "Handkerchief".

Everyone stands in a general circle. The leader comes out and throws up one or more small handkerchiefs, depending on the number of people. The guys' task is to catch the handkerchief. If at least one of the handkerchiefs falls to the ground, a symbolic “punishment” is assigned to the guys who did not catch it, for example, to do 10 push-ups. Next, those who caught the handkerchief approach the girl they like and invite her - they put the handkerchief on her shoulder.

Then, while dancing to the music, the guy must take the handkerchief from the girl without using force, and the girl, also in the dance, must dodge and not allow the handkerchief to be taken away. Note: this is a folk game and is played to folk music. The music continues until all the guys in all pairs have taken their handkerchiefs. If the guy took the handkerchief before the others, he dances with the girl, holding on to the handkerchief until the end of the music.

Then, one person throws all the handkerchiefs up again. Remember that in dance you demonstrate grace, stature, agility and ease. A guy simply trying to corner a girl, or behaving like an opponent in a sports ring, looks just as funny and ridiculous as a girl trying to save a handkerchief by hiding it in her fists or wrapping it in knots around her fingers.

Game "Hot Numbers".

The guys sit down. Girls sit on their laps. One guy without a partner. The presenter passes and speaks into each girl’s ear her number according to the number of girls. Then, he begins to spank his “empty” knees with a belt or whip. The guy must shout out the number, the girl whose number is called runs and sits on his lap, protecting him from the strap. The presenter rushes to the “empty” knees, the guy shouts a number and so on.

A very fun active game. Also, during the game, in order to confuse the one with the belt, those sitting next to them can negotiate and change numbers! Otherwise, after some time, the presenter with the belt manages to learn all the numbers and reacts very quickly.

Game "Ringleader".

This game is for children aged 7 years and older and young people. The most convenient number of participants is from 10 to 20 people (if the number is more than 30 or less than 5, it becomes difficult to play). The game does not require much space. The rules of the game are:

The players form a circle, facing the center. The driver (usually volunteered) steps aside or closes his eyes, since he should not see who will be chosen as the ringleader (entertainer). The leader’s task is to show various movements, which the rest of the players must immediately, keeping up with him, repeat: clap their hands, squat, jump, shake a finger at someone, etc.

The leader is called into the circle, and he begins to walk inside it, looking closely to see who is “starting” a new movement each time. After three movements have changed with him, the driver must guess the ringleader, but he tries to change movements unnoticed, choosing the moment when the driver is not looking at him.

If the driver mistakenly calls any participant the ringleader, the game continues. But after three mistakes, the driver leaves the circle, and at this time a new ringleader is chosen (or they can, if desired, leave the old one). If the driver guesses the ringleader, then he changes roles with him. Rule: the driver is not allowed to look for a long time without looking away at one of the players (the supposed ringleader); he must turn in different directions.

Round dance "Kiss, girl, well done."

The game will require 8 or more participants (the more the better). The girls stand in the inner circle, the guys stand in the outer circle. Then, everyone starts moving: the girls rotate Kolovrat (counterclockwise), and the guys - salting (clockwise). Everyone is singing:

A matryoshka was walking along the path,

Lost two earrings

Two earrings, two rings,

Kiss, girl, well done.

WITH last words everyone stops. The girls kiss those guys who are opposite! After this, everyone chants:

A matryoshka was walking along the path,

Lost two earrings

Two earrings, five rings,

Kiss the girl, well done.

With the last words everyone stops. Those girls who happen to be opposite are kissed by the guys!

Game "Turnip".

The one depicting a turnip (he is chosen, for example, using a counting rhyme) holds tightly to a stationary object: a tree, a stump, a post. The others grab each other around the waist. One of the players tries to “pull out the turnip,” that is, pull the player representing the turnip away from the tree. If the players succeed, then they all lose their balance and fall to the ground; only the most dexterous participants in the fun can stay on their feet. If the row breaks and the turnip is not pulled out, everyone laughs: “We didn’t eat the turnip.”

Instructions for playing the Turnip game: the minimum number of participants is 4 people. This game is good to play in the forest while walking, choosing a convenient area. After several attempts to “pull out the turnip”, which ended in failure, a new “turnip” is selected and all participants must play this role. This game is interesting for preschool children.

Game "Radish".

The players stand one after another, clasping their hands in the form of a long ridge. The first one is called “grandmother”, all the others are called radishes. One of the players chosen by lot is called Ivashka Popov. He approaches the grandmother and talks to her: “Knock, knock.” - “Who’s here?” - “Ivashka Popov.” - “Why did you come?” - “For the radishes.” - “I’m not in time, come tomorrow.”

Ivashka Popov leaves, but soon returns. The conversation with the grandmother is repeated, but the ending changes - the grandmother replies: “Pull whichever you want.” Ivashka pulls everyone in turn. Whoever pulled out the most radishes is the winner.

Instructions for playing the Turnip game: there can be 4 or more participants in the game. The radishes try to hold each other tightly. Ivashka can shake players - some by the hands, some by the head, etc. Players who laugh are easier to “pull out”.

Game "Drake and Duck".

A Drake (boy) and a Duck (girl) are selected. They stand in a circle. Initially, the duck is in a circle, the drake is behind the circle. A song is sung, you can simply say:

The drake chased the duck,

The young man was driving sulfur,

Let's go home, duck,

Let's go home, gray one,

You have seven children,

The eighth is the drake,

And the ninth is herself,

Kiss me once.

The drake and the duck can run as they please, the circle can help or hinder them. This is a variation of the game "Cat and Mouse". When the Drake catches up with the Duck, they stand in a circle and the players sing: “If you kiss, don’t play around anymore.” The guy kisses the girl.

Game "Golden Gate" (circular).

3-4 people participating in the game form a circle, standing facing the center and raising their clasped hands. A chain of other players holding hands runs through this “gate.” The standing players (gates) sing:

Golden Gate

Not always missed:

Saying goodbye for the first time

The second time is prohibited,

And for the third time -

We won't miss you!

After the words “we won’t let you through,” those who form the “gate” give up. Those inside the circle join hands with those forming the circle, increasing the number of “gates”. Those who are not caught restore the chain and run again. With each gate closing there are fewer and fewer people running. The three uncaught participants in the game are declared winners.

  1. A player who must pass through a gate must not stop in front of it (for fear that it will close). Anyone who stops is considered caught.
  2. Those walking or running should not unclasp their hands. You must hold hands with at least one player. Anyone who runs without holding hands with anyone is considered caught.
  3. You can only give up (“close the gate”) at the last word of the song. Those caught ahead of time must be released.
  4. To avoid injury (remember that people’s heads are not made of cast iron), lower your hands carefully.

Game "Fanta".

First you need to collect forfeits from everyone present. This could be a piece of clothing or jewelry, a piece of paper with a name on it, or any other item. The main requirement for a forfeit is that it be small and that it be possible to accurately determine which of those present is its owner. As a rule, collecting forfeits turns into an independent game. The simplest option is to take one forfeit from each of those present.

There are two presenters. One takes out forfeits, shows them to everyone except the second presenter and asks: “What should this forfeit do?” The second presenter gives the task - to sing, dance, crow, go outside and run around the house, go to next room and bring some sweets and wash the dishes. The range depends on imagination and on the pre-agreed scope of the tasks being performed.

Game "Zarya".

Children playing the game stand in a circle. At the same time, hands are held behind the back, and one of the players, whose name is “Zarya,” needs to walk behind him with a ribbon and say:

"Dawn - lightning,

Red maiden,

I walked across the field,

Dropped the keys

Golden keys

Blue ribbons,

Rings entwined -

I went for water!

When pronouncing the last words, the driver carefully places the ribbon on the shoulder of one of the players. The one to whom he put the ribbon quickly takes it, and they both run in different directions in a circle. You need to take a free place, and the one who is left without a place becomes the “dawn”. The game with such rules is repeated again and again. Under no circumstances should runners cross the circle. The players do not turn around until the driver chooses who should put the ribbon on their shoulder.

Game "Mail".

The game begins with a roll call between the driver and the players:

- Ding, ding, ding!

-Who's there?

- Mail!

- Where?

- From the city...

- What are they doing in the city?

During the game, the driver can say that people dance, sing, and jump in the city. Everyone playing the game must do what the driver says. And the one who performs the task poorly gives the forfeit (any item of the player) to the driver and the game ends the moment the driver collects 5 forfeits. Participants whose forfeits are with the driver must redeem them for which purpose the driver comes up with for them interesting tasks which they must fulfill. Children read poems and tell stories funny stories, and also remember riddles and can imitate the movements of animals. Then, a new driver is chosen again, and the game is repeated again.

Game "Give a handkerchief to sympathy."

A goal with an inclined crossbar is installed on the playing court. On it on thin threads and on different heights colored handkerchiefs are hung. Competitors need to run up, jump and tear off one of the handkerchiefs. Having taken possession of the handkerchief, you need to name the girl and give her your torn handkerchief.

A fun thing called "Roostering".

I.A. Morozov, I.S. Sleptsova – “Men's fun and entertainment in the Russian North” - excerpt from the book.

Guys who want to test themselves sit on a wide bench facing each other, with their legs crossed cross-legged so that they do not touch the floor. One of the participants puts his palms together and presses them to his ear, and the second one swings his hands with his palm or fist. If the first guy stayed on the bench, then he dealt the next blow, and if he fell, then another guy who wanted to try his luck sat in his place, and the second player continued to hit.

According to eyewitnesses, there were a lot of people who wanted such competitions, because everyone wanted to find out “the Kovo’s hand is raztsyae (i.e., sharper),” but often it came to a serious fight because of some violation of the rules of the game.

This fun remained popular in the 20s and 30s of the 20th century. This is how boys and grown men had fun at gatherings and feasts. The differences were only in details. For example, in the village of Maslovo they could fold their hands slightly differently: one with the palm facing the ear, and the other with the palm out; that is, the blow was delivered to the palm of the second hand.

In the village of Penduz, the competitors stood on a bench, and in the village. Levash and the village of Gavrilovskaya - on the floor or on the ground; in the village Lipin Bor, the opponents, sitting astride a bench with their legs crossed, tried to knock each other to the floor with pillows, and in the village of Budrinskaya the players sat astride a thick (12-15 cm) pole, crossing their legs and tucking their legs. The ends of the pole were located on two parallel benches.

Battle dance in the Russian Tradition.

Combat dance is a single, pair or group form of self-expression with a rhythmic-accent beginning that determines the type and nature of the movement, which contains elements of combat training. There are two main types of Russian martial dance.

The first is a squat dance , a section of ordinary, traditional Russian male dance. This tradition prepares the fighter for battle while lying down, sitting and squatting. Special dance movements and movements in battle become strikes and defenses. They say that previously this tradition was mandatory in the training of riders, along with the acrobatics of horse riding. A rider who had fallen from his horse, using the squat fighting technique, could avoid a saber strike, knock the enemy out of the saddle and take possession of his horse, and slip under the belly of a walking horse, cutting off its groin. In foot combat it was used for fighting in a crowd and in case of falling to the ground.

Another variety of it is “breaking” or “buza”. This type of martial dance contains elements of hand-to-hand combat while standing. Breaking does not at all resemble other complexes of martial movements. Breaking movements are not the execution of techniques without a partner. Also, these are not combinations of attacks and defenses.

The combat elements of breaking are rather “embryos” of movements, which are at the same time a maternal - potential biomechanical model, from which, depending on the situation, blows, defenses, and throws grow in battle. These elements are called “tribes”; their final number is unknown, it is likely that it has never been established; there are approximately 7 to 15 of them. These elements are combined spontaneously in the dance, strung together on a common dynamic dance outline.

However, this is not what distinguishes breaking from simple dancing the most. Breaking a bug is breaking the rhythm in which it moves the world around us. The bustling fighter deliberately dances, violating the rhythm of the dance and the harmony of the music with his movements, and sings the choruses while fighting, out of time and out of tune. Thus, he falls out of the general surrounding rhythm of the world, destroying the framework of his usual perception, and begins to see everything differently, as if from the outside.

This dance is also the best way to train “plyn” – a special Buzovsky state of perception. Against the backdrop of a mischievous mood created by music and songs, changing perception, the fighter trains spontaneously combined fighting movements. This combination of trained qualities is another value of breaking the bush - integrity is achieved.

I would like to emphasize that breaking a string is not a trance state of consciousness because the dancer is in this real world, “here and now”, does not go to “other worlds”, does not communicate with spirits, like shamans, and does not change consciousness, only his perception of the surrounding world. You can break either with or without a weapon.

Briefly, in the old days the ritual of breaking went something like this: an artel (50 people) gathered somewhere at a crossroads, on a bridge, on a hill, usually at night. At night because there was no time during the day. There, standing in a wide circle, they began to dance, replacing each other, to the accordion, tambourine, harp or balalaika. It happened that several instruments were playing at the same time.

After the dance, when the musicians had already started playing buza, they came out to break, first one at a time, then in pairs or groups. During the breaking, they began to push, while trying to throw off the opponent’s push and, having outplayed, push themselves, preferably so that the opponent fell.

After some time, one of those who broke could not stand it and struck, so the stage began, which today would be called sparring. The fighters changed each other, left the circle and came out to break again. This whole procedure lasted hours (three or four). Despite the sleepless night spent dancing and fighting, in the morning everyone felt a surge of strength and, after sleeping for a couple of hours, went to work.

Buza is a martial art recreated in Tver by G. N. Bazlov in the 1990s. Includes martial dance, hand-to-hand combat, and also combat with weapons.

  1. Game "Zarya":
  2. Children stand in a circle, hold their hands behind their backs, and one of the players, “Dawn,” walks behind him with a ribbon and says:

    Dawn - lightning,
    Red maiden,
    I walked across the field,
    Dropped the keys
    Golden keys
    Blue ribbons,
    Rings entwined -
    Let's go get some water!

    With the last words, the driver carefully places the ribbon on the shoulder of one of the players, who, noticing this, quickly takes the ribbon, and they both run in different directions in a circle. The one who is left without a place becomes a "dawn". The game repeats itself. Runners must not cross the circle. The players do not turn around while the driver chooses whose shoulder to put the ribbon on.

  3. "Mail":
  4. The game begins with a roll call between the driver and the players:

    Ding, ding, ding!
    -Who's there?
    - Mail!
    - Where?
    - From the city...
    - What are they doing in the city?

    The driver can say that people dance, sing, and jump in the city. All players must do what the driver says. And the one who performs the task poorly gives away a forfeit. The game ends as soon as the driver collects 5 forfeits. Players whose forfeits are from the driver must redeem them. The driver comes up with interesting tasks for them. Children count poems, tell funny stories, remember riddles, and imitate the movements of animals. Then a new driver is chosen and the game is repeated.

  5. Game "Give a handkerchief of sympathy":
  6. A goal with an inclined crossbar is installed on the site, on which colored handkerchiefs are suspended on thin threads at different heights. Competitors need to run up, jump up and tear off one of the handkerchiefs, and then call the girl’s name and give her your torn one.

  7. "Cockerels:
  8. A circle is drawn on the site. Two players stand in a circle. Each player stands on one leg, bends the other at the knee, and supports it by the heel with one hand. The players' task is to push the opponent out of the circle without using their hands and standing on one leg. (They push each other with their shoulders).

  9. "Male-male":
  10. The players choose the driver.
    Each player picks up a small stick (20-30 cm long). Everyone says these words:

    Malechena - crippled,
    How many hours
    It remains until evening
    Until winter?

    After the words “Before winter?” Place the stick on the palm or any finger of the hand. As soon as the sticks are placed, the leader counts: “One, two, three, ... ten.” The one who holds the item longer wins. The leader can give different tasks: the players, holding a stick, must walk, squat, turn right, left, around themselves.

Fun

  1. Game "Cherry":
  2. Fun for young boys and girls of marriageable age. The main thing is to take a longer run, fly higher and farther, and then the hands of your comrades will bring you to the girl, whom you will kiss. After flying through the waves from clasped hands for a couple of tens of meters, the kiss turns out to be especially sensual. The main thing is to brake in time, otherwise you will fly by.

  3. Game of slaps:
  4. Good old fashioned fun. A narrow bench and crossed legs make it difficult to deliver hard blows with a tense arm. One of the participants tried to do this, and even with his fist, which is against the rules, but it got worse for him - he became a victim of his own unextinguished inertia and a narrow bench and flew to the ground.

  5. "Sack fight":
  6. To fight with bags, you need to fence off the area. This type of wrestling, where one hand must be kept tightly pressed to the lower back, can only be performed with one hand. Here the ability to move, feel the enemy’s movement, and use his inertia becomes more important.

  7. "Snow Maze":
  8. On an ice or snow area, a labyrinth diagram is first drawn in the shape of a square or circle with two exits on opposite sides. First, the internal sectors of the labyrinth are laid out with snow, then, moving from the center to the edges, the walls are laid out. They should not be high (up to 1 m) so that it is easy to find someone who gets lost in the passages of the labyrinth. The width of the passages is 80-100 cm. If there is a lot of snow, you can make a labyrinth by removing the snow with a shovel and laying it on the sides of the passages. Instead of building a labyrinth, you can instead trample intricate passages on the site.

  9. Fun "Snow Shooting Range":
  10. In the winter town you can install permanent targets for throwing snowballs. It's best if they are wooden boards 1*1 m in size with concentric circles drawn on them with a diameter of 30,60 and 90 cm. The shields can be installed on poles dug into the ground, hung on a blank wall or on a fence. It’s probably worth making a special wall for the shooting range, on which you can put targets, and the guys will knock them down with snowballs.

  11. "Snow slide":
  12. The height of the slide can be different; having a large space is important here. The length of the slide should be three to four times its height. The width of the area where the guys are preparing for the descent and the rolling paths is at least 1 m, and the width of the sled track is 1.5 m. To make a slide, you need to roll up snowballs during the thaw and pile them up. Then compact the snow with your feet or a shovel, cut off the excess snow and make a barrier or ladder out of it. Water the hill cold water, otherwise thawed patches may form. You can build a more complex slide with turns, intermediate ascents and descents, decorative arches. The difference between the start and finish levels should be 3-5 m.

  13. "Ice Carousel":
  14. This attraction is a big hit with children. A pole, into the upper end of which a metal rod (for example, a crowbar) is driven, is dug into the ground or frozen into ice. Its height is 70-80 cm. Then an old (or specially made) wheel is placed on the metal one. Long poles are fastened to the wheel with wire or nails, and sleds are tied to them. The path along which the sled will roll is cleared of snow and filled with water. For greater stability, the sled can be made wide (60-90 cm) or two sleds can be fastened together. Around the pillar, the snow is sprinkled with ash or sand so that it is not slippery for the children who will spin the carousel.

  15. "Ice Pillar":
  16. On Maslenitsa they would put up a tall pole, then they would pour cold water over it and gifts would be hung on the frozen pole at different distances from each other. Players must try to climb this pillar, but they slide off it, and the winner is the one who tries harder and harder to overcome the obstacles in order to reach the end and get the most expensive prize.

  17. "Pole riding":
  18. This folk pastime was once widespread in the wooded provinces of Russia. Some other nations also organized it. On the slope of a mountain or hillock, sometimes specially made from snow and compacted tightly, two even, smoothly planed poles (poles) 15-20 m long are placed parallel to each other at a distance of about 1 meter. It also happens that skilled craftsmen “increase " to each pole there is one or more more, bringing the length to 50 meters or more. But the connections must be very strong and smooth, so that when moving your hand you will not feel a noticeable ledge or gap. It looks like two smooth rails along which you can slide down the mountain. The poles are repeatedly watered so that they freeze solidly and become slippery. They also fill in and thoroughly roll out the platform on which those who slide down the poles will roll. Anyone who wants to ride the poles selects a partner of approximately the same height and weight. It is advisable that both of them have shoes with heels, which help to stay more stable on the pole and not slip off it. Partners stand on poles facing each other, supporting each other with their hands on the shoulders or waist. However, there can be a variety of methods, just to resist a rapid slide down. Coherence of actions, the ability to maintain balance, ingenuity, and courage allow some to ride in the most daring and comical poses. This is a wonderful folk show for a winter holiday. Young people and teenagers are especially interested in pole riding.

  19. "Tug of War":
  20. Let it not be entirely traditional on Maslenitsa. Preparation is like a regular tug-of-war, but the teams take on it with their backs to each other.

Competitions

  1. "Three Legs":
  2. The players are divided into pairs, each pair's legs are tied (the right leg of one to the left leg of the other). Parana "on three legs" runs to the turning flag and returns to the starting line.

  3. Competition "Car":
  4. Team relay race, where pairing is required. One of the pair will have to become a wheelbarrow - a cargo transport with one wheel and two handles. The role of the wheel will be played by the hands, and the handles by the legs. On command, the “wheelbarrow” player lies down on the ground, focusing on his hands, and the “driver” takes his partner by the legs so that the body of the “wheelbarrow” is parallel to the ground. The “wheelbarrow,” moving on its hands, must reach the turning flag and return back, where another “wheelbarrow” is ready to move.

  5. "Stilts":
  6. Walk on stilts a certain distance, stepping into circles with a diameter of 50-60 cm and return back.

  7. "Russian broom":
  8. Comic championship in throwing a broom at a distance. It is more convenient to take a broom without a shaft.

  9. "Who is faster on a broom":
  10. There are pins lined up on the court. You need to run like a snake on a broomstick and not knock over the pins. The one who knocks them down the least wins.

  11. "Broom on the forehead":
  12. Now try wearing it on your forehead for as long as possible.

  13. "Russian beauty":
  14. The girls first dance in a circle, showing off their costumes. Then they walk with a rocker and full buckets of water, showing off their stance and gait.

  15. "Russian bath":
  16. Use a dry bath broom to “steam” the enemy, see who can beat the broom on him the fastest.

Since the pleasant time of thaw has arrived, everyone goes outside, everyone has more vital energy. Accordingly, it needs to be directed in a pleasant direction, which is why games for children and competitions for Maslenitsa are organized, here are a few of them:

  • “Handkerchief” - handkerchiefs tied at different heights are torn from the jump by the boys, after which they give them to the girls they like.
  • “Cockerels” - in a drawn circle, guys, standing on one leg, try to push each other beyond its boundaries without using their hands.

Throwing felt boots

The essence of the game is in the name.
Like, goodbye, felt boots!
Throwing at a distance, accuracy, closeness of the fall of the second felt boot from the first.
Suitable for a large hall, but better, of course, for the street.

Steeplechase

Two guys are participating in the relay race.
Stages:

  • Put on a Russian shirt
  • Belt yourself with a sash
  • Eat a banana
  • Whistle
  • Kiss the beauty

One beauty. She is kissed by the one who completed the previous stages first.

Option:
This kind of relay race can be carried out in the summer, say, in a camp.
On the beach, guys need to run to the water: take off their baseball cap, jacket, shirt, sneakers, trousers, and dive into the water. Who's first?

"Burners"

The players stand in pairs, one after another. In front of everyone, at a distance of two steps, stands the driver - the burner. Those playing say the words in a chant:

“Burn, burn clearly,
So that it doesn't go out.
Stay a little longer
Look into the field
The trumpeters are going there
Yes, they eat rolls.
Look at the sky:
The stars are burning
The cranes scream:
- Gu, gu, I'll run away.
One, two, don't be a crow,
And run like fire!”
After the last words, the children standing in the last pair run from both sides along the column. The burner tries to stain one of them. If the running players managed to take each other’s hands before the burner stains one of them, then they stand in front of the first pair, and the burner lights up again.
The game is repeated.
If the burner manages to stain one of those running in a pair, then he stands with him in front of the entire column, and the one who is left without a pair burns.
Rules of the game:
The burner should not look back. He catches up with the fleeing players as soon as they run past him.

"Wattle"

All participants are divided into two teams and lined up in two lines opposite each other.
Participants braid a “braid” - they hold hands through one another, crosswise.
The members of the first team step towards the other team, which is standing still at that time, and say: “We all congratulate Masha and wish her health!” They say the second half of the sentence while walking backwards. Then the other team does the same. Then everyone lines up at the back and follows the leader, who tries to walk in such a way that everyone gets confused. As soon as the leader claps his hands, both teams take their places and are again braided into the “net.”
Usually after this “extra” hands appear.

"The Owl and the Birds"

Before the competition begins, children choose for themselves the names of those birds whose voice they can imitate. For example, a dove, a crow, a jackdaw, a sparrow, a tit, a goose, a duck, a crane, etc. The players choose an eagle owl. He goes to his nest, and those playing quietly, so that the eagle owl does not hear, figure out what kind of birds they will be in the game. Birds fly, scream, stop and crouch. Each player imitates the cry and movements of the bird he has chosen. At the signal “Owl!” all birds try to quickly take a place in their home. If the eagle owl manages to catch someone, then he must guess what kind of bird it is. Only a correctly named bird becomes an eagle owl. Bird houses and the eagle owl's house should be located on a hill. Birds fly to the nest on a signal or as soon as the eagle owl catches one of them.

"Broom on the forehead"

Now try wearing a broom on your forehead for as long as possible.

Children stand in a circle, hold their hands behind their backs, and one of the players - Dawn - walks behind with a ribbon and says:
Zarya-zarnitsa,
Red maiden,
I walked across the field,
Dropped the keys
Golden keys
Blue ribbons,
Rings entwined -
I went to get water.
With the last words, the driver carefully places the ribbon on the shoulder of one of the players, who, noticing this, quickly takes the ribbon, and they both run in different directions in a circle. The one who is left without a place becomes the dawn. The game repeats itself.

"Korchaga"

The driver and the driver are selected by lot. The korchaga is covered with a scarf and placed in the center of the circle formed by the participants in the game. The driver, in secret from the pot, gives all the players names: “bird”, “flower”, etc. Then he stands near the pot and calls each of the players in turn, pronouncing his new name. The person called approaches the person sitting, lightly hits him with his hand and, returning to his place, claps his hands. After this, the driver takes the handkerchief from the pot and asks who hit him. If the driver guesses correctly, the one who struck sits in his place; if not, the pot remains in the center of the circle, and the game continues.

It seems that we have just welcomed 2018, we haven’t congratulated everyone yet, not all our wishes have been made, in a word, we haven’t had time to look around, when along with the mummers, buffoons, fairs and Parsleys, hot pancakes and fist fights, a perky, noisy, Mrs. Maslenitsa!

And we urgently need to prepare for the Farewell to Winter - a widely and loudly celebrated, beloved holiday (also called Cheese Week), tirelessly celebrated by all Russian people - both old and young!

From Monday, February 12, until Sunday, February 18, the streets of cities and villages will be given over to cheerful folk festivities. And to make the farewell to Winter 2018 as interesting as possible, we have written for you a wonderful scenario for a grandiose street Maslenitsa!

Props and scenery

Small stage, platform or raised platform

1. To hold Maslenitsa on the street, it is necessary to determine a place for the platform where the main action will take place. The platform can be square (4x4) or rectangular (6x4).

2. For safety, it is necessary to construct railings (for example, from ropes), or any other restrictions.

3. The steps on two opposite sides of the platform should be up to 10 cm high, so that it would be convenient for participants to climb up and down from this improvised stage.

4. The wall can be either ordered or drawn by yourself (which is much more interesting); it can depict a cheerful Matryoshka, children throwing snowballs, a snow castle, and so on.

5. There should be equipment for musical and sound accompaniment of the script, microphones on the stage.

Props for competitions

For organization fun competitions, below, near the platform, you will need the following projectiles, equipment and devices:

  • For competition-game No. 1 “Find your destiny”. Between two sticks, firmly fixed at the base, at a height slightly above arm's length, a rope or wire is stretched. On a rope, handkerchiefs with the names of the girls are attached with multi-colored clothespins: Marina, Svetlana, Natalya, Oksana, Tatyana, Evgenia.
  • For competition game No. 2 “Fun Obstacle Course”. Two identical obstacle courses, which consist of tire tracks filled with snow and arranged in a checkerboard pattern; logs in a horizontal position (you can crawl under them); barrels of water (up to 15 kg) and chairs on which there are plates with spoons and raw eggs. On each lane there are restrictions: “Start” and “Finish”.
  • For competition game No. 3 “Hot Potato”. You will need blindfolds (15 pieces per team), boxing gloves for each participant, and one basketball for each team.
  • Competition game No. 4 “Keep your man busy”. This competition requires nothing but fun music, a good mood and an equal number of participants of different genders!

It is necessary to prepare separately:

  • Scarecrow Maslenitsa, fixed on a pole.
  • Small prizes- candies, gingerbreads, souvenirs and so on - to encourage participants in competitions and games.
  • For the children's “Bird Dance” you will need images of birds(10 pieces). You can draw them and make them from cardboard yourself and attach them to sticks.

Decoration of the festive square

1. If there is snow, as a decoration for the festive square, you need to build a castle, or at least a wall with turrets, a little to the side.

2. In the center of the square it is necessary to create a place for a fire and burning of an effigy of Maslenitsa. The place should be secured with restrictions in the form of a beautiful colored tape.

3. The area around the perimeter can be decorated with bright braids, huge flowers from balloons, bright flags and ribbons.

4. Opposite the snow wall, on the other side of the square, we arrange two “Obstacle Courses” (which are described above) and other sports equipment for games and competitions.

5. Large painted posters dedicated to the celebration of Maslenitsa are erected at random: “Hello, Maslenitsa!”, “Winter, go away! Spring-Red, come!” and so on.

6. There should be fair tents around the square where pancakes, pies, tea, and coffee will be sold or provided free of charge. Separately, there are tents with other food and souvenirs. It is advisable to decorate each tent as an old hut.

Musical decoration for the holiday

1. Audio recording of fun instrumental music.

2. Sound recording of Russian folk songs, “backing track” (melody without words), recordings of the song “There was a birch tree in the field.”

3. Live musical accompaniment by an accordion player or accordion player is required.

Characters

1. Leading Matryoshka. Dressed in a bright red sundress, winter zipun blue, kokoshnik, a Russian braid is attached to the kokoshnik. The makeup is bright: the cheeks are red, the eyebrows, lips and eyes are brightly highlighted.

2. Lead Accordionist. Dressed in Russian folk costume, with a hat on his head and red boots.

Scenario

Scene #1

There is a fair on the festive square and cheerful music is playing. Matryoshka and the Accordion Player rise to the platform.

Matryoshka:

I, Matryoshka, rosy,
A little drunk from the holiday!
Sword pies on the table,
Serious conversation awaits!

Who's tired of Winter?
(Everyone answers in unison: We!)

Who wants Spring so much?
(Spectators in chorus: We!)

Who's frozen from the cold?
(All in unison: We!)

Who brought us gifts?
(The audience mistakenly reacts by screaming: We!)

So come on, don't be shy!
Quickly, quickly unload.
Where are my gifts?
Plates and cups?

Who's with me? Oh yes, people!
Don't crowd at the gate.
Welcome to Maslenitsa!

Forget all the problems.
Join the round dance
Winter is calling Spring to visit!

Accordionist: Hello, dear guests! We are pleased to welcome you to our national celebration of Broad Maslenitsa! Come on, tell me, what is the first rule of Maslenitsa? Right! Good mood! Come out, honest people, and sing ditties!

(Plays ditties on the button accordion, sings along with Matryoshka, calls on someone from the audience to sing along. If no one agrees to go on the platform, then Matryoshka will have to go down into the crowd to give gifts to those participants whose participation in the sing-along was especially fun and mischievous) .

Chatushki Accordionist and Matryoshka

* * *
Like today at the gate
The bells were ringing!
Drunk people came
We wanted to visit!

* * *
We are with you: you and me,
We were standing at the well!
Winter has grown icicles,
You can inject yourself!

* * *
Winter, cold!
Get out of the gate!
The doors are closing
Spring is starting!

* * *
Maslenitsa friend!
Funny girl!
She came to your house
Bring out the pie!
Pastilles, sweets,
For adults and children!

* * *
Damn, pancake!
Baked barrel!
The middle is delicious
Butter filling!

* * *
Maslenitsa has come,
The holiday has called to the house!
Banished the cold winter!
I brought Spring by the hand!

* * *
Snow, snowball,
Melts and flows!
The sun is shining brighter and warming!
Spring is approaching us!

* * *
Boys and girls!
Bunnies and squirrels!
All the snowballs have been collected
Winter is over!

Go away, frosty!
Lady you are serious!
We are waiting for Spring to visit us!
Our friend, Krasna!

* * *
The sun is shining so much!
He's calling us for a holiday!
Maslenitsa-Lady has come to us with Spring!
Maslenitsa - Lady Winter has driven away!

* * *
Streams are running, streams are rushing!
To the street, yes to the street!
Maslenitsa is knocking on your windows!
He's in a hurry and worried!

Scene #2

Matryoshka: Well, dear guests! Our fun continues! And the time has come to show your brave prowess! Men, come out and find your destiny! Whoever tears off the handkerchief faster and finds a beautiful girl among the spectators and guests wins, and at the same time finds his destiny!

Competition game No. 1 “Find your destiny!”

Cheerful music is playing.
Men come out who want to take part in the competition-game, but no more than 4-5 people. At Matryoshka’s command, participants must try to tear off the handkerchief and find a girl with that name in the crowd, and then lead her to Matryoshka.
The winner is awarded a small souvenir and a pleasant acquaintance with the found girl.

Scene #3

Cheerful music is playing.

Presenter-accordionist: “Oh, and well done you guys! What beauties you found! We wish you continuation and hope that you suddenly found your destiny at our holiday?! After all, it so happened that Broad Maslenitsa itself acted as matchmaker! And now we are waiting for the well done guys who want to test their strength! Come out and form two teams!”

Competition game No. 2 “Fun obstacle course!”

All interested men are divided into two equal teams, which stand at the start of the “Obstacle Course”.
At Matryoshka’s command you need to go through this strip.

Quests on the "Fun Strip"

1. Jump from foot to foot from one “snowdrift” in the tire to another.

2. Then crawl under the logs, pick up a barrel of water and carry it to the next stage,

3. Then put raw egg into a spoon, take the spoon in your teeth and run to the finish line.

4. Go around it, and only then can you pick up the spoon and egg and return to your team.

5. As soon as the player runs to the Start, the next team member goes through the “Obstacle Course”.
6. The team whose members finish the fun relay race first wins.

Matryoshka gives funny prizes to all winners.

Scene #4

Cheerful music is playing.

Matryoshka: Just look how strong and, most importantly, cheerful and kind we are! Well, not only men, but also ours can take part in the next competition beautiful women and girls! And of any age! Come out to everyone, without exception, who wants to have fun themselves and make others happy!

Competition game No. 3 “Hot Potato”

Everyone is divided into two equal teams.
Participants put on boxing gloves, blindfold themselves and stand in two equal circles.
Matryoshka and the Accordionist, on command, pass the basketball to the first participant.
Exercise: pass the ball around without dropping it.
Whichever team gets the ball back to the first participant first, that team wins!
Matryoshka gives each member of the winning team a sweet prize.

Scene #5

Accordionist: Yes, how friendly and mischievous you are! I am sure that our Maslenitsa really likes you all! But whether you like each other and whether you know how to defend yours - we’ll see in our next competition!

Competition game No. 4 “Keep your man busy!”

Exercise
1. Five men and six women come to the stage.
2. Men stand with their backs to each other in a small circle.
3. Girls and women walk around men while dancing.
4. As soon as the music stops, women should run to the nearest man.
5. The one who did not get a man takes the closest one and leaves the game.
6. They play like this until there is only one pair left, which wins the competition.
Matryoshka awards the winners!

Scene #6

The presenters come to the platform.

Matryoshka:

Oh, you, Zimushka-Winter!
Get out of the gate!
Enough cold, the birds are hungry!
Your time is up
Another – Spring has arrived!

Accordionist:

Hello, Spring-Red!
We are so glad to see you!
Bright colors bring it,
You are our joy!

Matryoshka: And now it’s time for our children! To spend Winter-Winter, and meet Spring-Red, they will need to wake up the birds! Children! Take the birds on sticks and fly like crazy!

(Cheerful music plays, children run freely, jump and have fun. They hold images of birds on sticks in their hands. Adults support the children in every possible way, applaud and rejoice).

Scene #7

Matryoshka:

But before you meet Spring, you first need to spend Winter properly. Everyone join the round dance and let's see her off - our White Beauty! The round dance should be threefold: The smallest one is the children, the next one is the larger one, and the third one is the largest one. And in the center we will be - your Matryoshka and Accordionist!

(The round dance moves to the music in different directions: the first circle is clockwise, the second is counterclockwise, and the third is clockwise again).

The backing track of the song “There was a birch tree in the field!” sounds.

First verse

We circled and circled in winter!
Snow, and were friends with Frost!
Lyu-li, lyu-li, circled,
Lu-li, li-li, we were friends!

Second verse

The time of Winter has flown by,
The ice wing hit us!
Lu-li, lu-li, flew by,
Lu-li, lu-li, it hurt!

Third verse

Spring has arrived after Winter,
Sang with streams and birds!
Lu-li, lu-li, arrived in time,
Liu-li, liu-li, she started singing!

Fourth verse

Oh, you goy, Veterochek,
You fly, fly into the forest!
Liu-li, liu-li, little breeze,
Lyu-li, lyu-li, into the woods.

Fifth verse

Tell me that Winter has been driven away!
What warm days have come!
Lyu-li, lyu-li, they drove away,
Lu-li, lu-li, here we come!

Sixth verse

We tried to collect fires!
We set fire to songs today!
Lyu-li, lyu-li, they picked it up,
Liu-li, liu-li, they set it on fire!

Seventh verse

You burn, burn, clear, clear!
May the beautiful Spring come soon!
Liu-li, liu-li, burn clearly,
Lu-li, lu-li, how wonderful!

Eighth verse

May the flowers bloom and bloom around you!
Let us dance in a circle!
Liu-li, liu-li, flowers,
Lu-li, lu-li, in a circle!

Scene #8

Matryoshka and the Accordionist go up to the stage.

Matryoshka: Maslenitsa-beautiful, come with your guests!

Accordionist: Sit down at the table and help yourself to the pies!

Matryoshka: We've been waiting for you for so long, we were baking treats!

Accordionist: And everyone came to the holiday, bringing goodies with them!

Matryoshka: Help yourself, good people! The pies are delicious!

Accordionist: We are good owners and skilled craftsmen!

Matryoshka: We are waiting for kindness and praise!

Accordionist: And you, ringing Maslenitsa, receive a blessing!

Matryoshka and Accordionist(in chorus): Bring on spring! And drive Winter away!

(Merry music sounds. The presenters dance and sing ditties, the audience sings along).

Presenter's ditties

* * *
Who, who is at the gate?
Who is without grief and worries?
Who will bring Spring to us?
Will it take away all the problems?

* * *
Oh yes, Maslenitsa! Luba Maslenitsa!
Sweet-voiced,
Blonde!
Will drive away the winter
And it will bring Spring!

* * *
Have fun, honest people!
Do you see the celebration at the gate?
Winter is over, Spring is beginning!
Dance, spin, get seasick!

* * *
Come closer to me
Dress up with exercises!
Longer skirt,
And start singing carols!

* * *
Maslenitsa has come to the house!
And she entered immodestly!
I'm going to the table quickly with swords,
And don't celebrate modestly!

* * *
The legs are fast,
Nimble eyes!
Handles are grippy!
Sweet words!
All this is Maslenitsa!
Good girl! Gorgeous!
We all really like it!

She defeated everyone!
Winter has fallen!
Turned into water
Rolled over like a wave!
She gurgled and ran!
May Spring come soon!

* * *
Maslenitsa at the gates,
Come out honest people!
Put on your outfits!
Play competitions!
Have fun, honest people!
Maslenitsa is coming to us!

Scene #9

Matryoshka: Now it’s time to say goodbye to Winter. It's time for the fire! In the meantime, the adults will do adult things - lighting a big fire, the kids will play last time in the snow! Look at this Snow Castle (points to the wall with turrets). It needs to be completely broken with snowballs so that the snow doesn’t fall again! Can you? Can you handle it?

Children in chorus: “Yes!”

(The children are playing in the snow, and the adults are fun game an accordion player lights a fire with a scarecrow of Maslenitsa!)

Matryoshka: Well, friends! Thank you for our holiday! Today we say goodbye to you, but with great pleasure we will return in a year to celebrate Maslenitsa 2019 with the same fun and mischief! See you soon!"

Accordionist: “We will definitely meet with you more than once, but next year! Learn songs, ditties, come up with riddles and games! See you soon in exactly one year!”

(Matryoshka, leaving with the Accordion Player, waves to everyone, cheerful music sounds in the square, people gradually disperse to the smoking areas, eat and have a snack, and have fun).